Run, hop the cacti and outdraw the skeletons
Super Cowboy Run sends a pint-sized cowboy dashing through a frontier town and out into the desert beyond. Cacti, rocks and gaps in the ground call for quick jumps, while sword-waving skeletons and club-carrying goblins wait along the trail for a taste of your revolver. Grab the coins as you go and see how far a single run can take you.
How to play Super Cowboy Run
- Press the big play button, and your cowboy sets off running on his own.
- Jump over cacti, rocks and holes as they come up.
- Shoot skeletons, goblins and other enemies before you run into them.
- Collect coins for extra points and push on as far as you can.
Controls
| Up-arrow button (bottom left) | Leap over cacti, rocks and gaps |
|---|---|
| Revolver button (bottom right) | Fire at the enemies ahead |
Tips to play better
- Shoot early; an enemy dropped at a distance is one you never have to worry about.
- Skip a coin rather than taking a risky jump for it, because a fall costs far more than a missed coin.
- When an enemy and an obstacle arrive together, deal with the enemy first, then jump.
- Keep a steady rhythm through long stretches of cacti instead of mashing the jump control.
Advertisement
Super Cowboy Run gameplay video
Gameplay recorded by the Vogimo team.
Super Cowboy Run FAQ
Which enemies show up in Super Cowboy Run?
Expect undead and monster foes such as sword-swinging skeletons and green goblins with clubs. Shoot them before they reach you.
When is a run over?
You start with three hearts in the top corner, and running into trouble costs one of them. Lose all three and it is back to the start for another attempt.
Advertisement