Boost, blast and outrun the hazmat guards
Mad Scientist turns a wild-haired inventor with a chunky ray gun and a backpack jetpack loose in a blue laboratory of pipes, cables and arrow-striped walls. Yellow hazmat guards with guns and health bars stand in the way, so you boost over trouble, shoot back and keep moving. A distance meter counts every meter you cover, and a green canister counter climbs alongside it.
How to play Mad Scientist
- Press the lime play button once loading reaches 100 percent.
- The scientist heads forward through the lab on his own; press the up-arrow button to boost into the air.
- Press the round fire button on the right to shoot the hazmat guards before they wear you down.
- The second round button triggers the scientist's special move.
- Keep the health bar beside his portrait from running out and push the distance meter as high as you can.
Controls
| Up-arrow button (left) | Boost upward with the jetpack |
|---|---|
| Fire button (right) | Shoot the ray gun |
| Second round button (right) | Use the special move |
Tips to play better
- Guards carry health bars and can take several hits, so open fire as soon as one scrolls into view.
- Use short boosts rather than long ones, so you can drop back to the floor quickly when shots come your way.
- Watch the health bar beside the scientist's portrait and play safer as it runs low.
- A lone guard is a job for the ray gun; keep the special move for a crowd.
Mad Scientist gameplay video
Gameplay recorded by the Vogimo team.
Mad Scientist FAQ
Is Mad Scientist a puzzle game?
No. Think side-scrolling action shooter: you boost with a jetpack, trade fire with hazmat guards and try to cover as much distance as you can.
How is a run measured?
By distance: the number beside the medal counts the meters you have covered. The green canister tally sits next to it, and the bar beside the scientist's face is his health.